1. Katherine: What is your goal right now?
Justus purses his lips and fiddles with the silver-tipped cane he holds. ‘The same thing it’s been since my youth: To live forever.
2. Katherine: What nefarious means do you plan to use to reach this goal?
‘Nefarious?’ His brow furrows. ‘I’ve never done a nefarious thing in my life. I’m an accomplished sorcerer and my abilities as an herbalist are unmatched. This, along with my intellect and a certain,’ he tilts his head back and forth, ‘determination, led me to find a way to achieve my goal.’
He leans close. ‘You see, I compel an Abyssal creature to carry my Spirit across the Shroud, to your world, where I posses the body of someone.’
His smile lights his eyes. ‘Ingenious, isn’t it?’
3. Katherine: What were you like as a child?
‘I was a bookish lad, though I did my chores as expected. I was well educated with a happy family. In the Realm around your twelfth year, you face the Choosing. A month or so before mine, our home burned to the ground…along with my family. Did you know that flesh runs like wax when heated enough?
4. Katherine: What do you have against Vincent and Jule?
5. Katherine: Do you have any fears?
‘Fear? Pfft, of course not. Why should I? People are ants, constantly scurrying about living their little lives. They are useful to achieve what I desire and no more. Once they complete the tasks I desire, they are of no use and discarded.’
He taps the end of the cane against the wood floor. ‘Don’t get ideas about my life’s work either. Death is the enemy.’ The tapping stops. ‘Why would I fear something that I’ll defeat?’
6. Katherine: Do you have any redeeming qualities?
‘Redeeming? That word means nothing to me.’ He crosses his leg at the knee in the tall-backed red chair. ‘Am I to understand that you think any portion of my person is objectionable? Did someone drop you on your head as a child? Everything I’ve mentioned about myself is highly desired.’
7. Katherine: What do you think of the saying “the good guy always wins”?
‘It’s absolutely true. Which is why I shall.’
Fall in love, be possessed, hunt a sorcerer and save the world — and Vincent thought calculus was tough.
1984 — Vincent expected college to be about freedom and girls, but then the nightmares of sorcery, monsters and other worlds began. Not even the surprising attention from his dream girl, Julie, could shake them.
Before he’s even nailed his second date with Julie, he’s possessed by Coleman, a warrior from another realm. Coleman is hell bent on defeating the monstrous Kafla who threatens to tear into Vincent’s reality, changing both his and Coleman’s worlds forever. They have one chance to stop them: Vincent must allow Coleman to share his body and wage war against the sorcerer.
Now it’s up to them, the women they love, and Vincent’s rag-tag bunch of role-playing and gaming friends to save the world, or see 1984 descend into the apocalypse.
ABOUT J.M. BRAY
When not writing or working his “day job”, he loves to cook, play the guitar, and travel with his wife. Every chance he gets, he races an old Porsche named “Tuffy” at tracks in the southwest.
RULES FOR THE GIVEAWAY
Tearing the Shroud includes a small group of friends that game together. Dice of all shapes and sorts come into play and a wooden four-sided die plays a central role in the series. To determine the winner among the posted comments, JM will do as Vincent did and roll the dice! Good luck!
If you would like a chance to win a free, digital copy of Tearing the Shroud, please comment below. The winner of the digital copy of Tearing the Shroud will be chosen by the author, J.M. Bray, at random from those who comment on my blog. The author, J.M. Bray, will be responsible for sending a digital copy to the selected winner. The chosen winner will be announced on my blog on December 12th, 2013. That winner must privately email the author, J.M. Bray at firstname.lastname@example.org to receive their copy via email. The giveaway is open internationally.